On top of the most difficult puppet to photogrammetry, she is the most difficult puppet to rig. She has some malleableness to her arms in a way that isn’t like a traditional human arm with how she’s constructed. She also has a cloth skirt that needs to be able to deform and move.

I was hoping to use an off the shelf rig, but her rigging needs to be simpler than a usual rig. I want to make sure she animates and moves the same way the physical one can move. The most complex part is her skirt. The bones for it look more or less like a spider on her waist so I can move the skirt more naturally, but its not overly complicated.

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